@startuml
sprite $missile [48x48/16] {
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}


!define GOV_MISSILE(_alias) ENTITY(rectangle,black,missile,_alias,GOV MISSILE)
!define GOV_MISSILE(_alias, _label) ENTITY(rectangle,black,missile,_label, _alias,GOV MISSILE)
!define GOV_MISSILE(_alias, _label, _shape) ENTITY(_shape,black,missile,_label, _alias,GOV MISSILE)
!define GOV_MISSILE(_alias, _label, _shape, _color) ENTITY(_shape,_color,missile,_label, _alias,GOV MISSILE)
skinparam folderBackgroundColor<<GOV MISSILE>> White
@enduml